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User16845218915613389015 (Morshabazz.com) asked a question.

Dolby Rederer not reading my panner automation information when i create an Adm File, any ideas?
I made this file working out of fl studio just incase that pice of information is needed. All my pan positions look correct but I'm not seeing my automation being translated in the render window (ps. im playing the file shown below having my main audio running out the dolby renderer)

  • BennettS (Dolby Labs)

    Hi,

    Have you established a path to send LTC over audio? You will need to use the Dolby LTC Generator plug-in or some other way to send LTC to the Renderer.

    -B
    • User16845218915613389015 (Morshabazz.com)

      i did i see the dolby panner doing its thing when I'm done with exporting the adm and play it back I'm getting my positions but not the pan information
      • Screen Shot 2023-07-04 at 4.03.11 PM
      • BennettS (Dolby Labs)

        Is the Renderer seeing timecode? I ask because in the Renderer screenshot you sent it looks like audio is playing, but the timecode is 00:00:00:00, and the open master file has no start or end time, meaning it hasn't actually recorded anything.

        -B
  • HeyTom (Customer)

    Are you panning with the Dolby Atmos Music Panner?

    If you are doing an "offline bounce" from FL, you wouldn't hear the Dolby Atmos Music Panner acting because it sends the metadata to the renderer and then the panning occurs, but you would be bouncing a step before that, straight from FL

    You would need to record the ADM through the renderer for the Dolby Atmos Music Panner to be "heard".

    Hope this helps you find a solution!
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