
Sam H (Self Employed) asked a question.
DAR 5.1 Crashing on Startup - Windows 11
DAR crashing on startup still appears to be an issue on the recent 5.1 update on Windows 11. DAR is the only audio application that crashes immediatly upone connecting. ProTools, Davinci Resolve, Ableton, Bitwig, Plogue Bidul, SpectraLayers all connect and are stable? Unfortuantly the log does really give much infromation on the Audio Interface or why it crashed?
Log:
2023-07-19 21:52:12 INFO Renderer App UI - Listening for remote ui on port 4010
2023-07-19 21:52:12 INFO connection_server - listing on port 4010
2023-07-19 21:52:12 INFO Renderer App - Database: C:\ProgramData\Dolby\Dolby Atmos Renderer\persistence.db
2023-07-19 21:52:12 INFO Renderer App - DB backup folder: C:\ProgramData\Dolby\Dolby Atmos Renderer\Backups
2023-07-19 21:52:12 INFO DynMetadataTimeProfiler [FS-701] - Time constants: usedDeltaTimeMs = -35, minDeltaTimeMs = 10, maxDeltaTimeMs = 110, expirationTimeMs = 500
2023-07-19 21:52:12 INFO DynMetadataTimeProfiler [FS-701] - Dynamic metadata stats profiling disabled. Enable it by creating the file C:\ProgramData\Dolby\Dolby Atmos Renderer\logs\Histogram.html
2023-07-19 21:52:12 INFO DynMetadataPeriodicityDetector [FS-702] - Time constants: blankFramesAllowedDuringPlayback = 3, blankFramesAllowedWhileStartingPlayback = 40, blankFramesAllowedWhileStopping = 40
2023-07-19 21:52:12 INFO LocalNetworkClientView - connected to localhost
2023-07-19 21:52:12 INFO connection_server - accepted client socket 1992
2023-07-19 21:52:12 INFO Comms3Server - Comms v3.2.0--dev-devel_builder
2023-07-19 21:52:12 INFO connection_server - listing on port 4826
2023-07-19 21:52:13 INFO Comms3ServerPublisher - Commslib server service published
2023-07-19 21:52:13 INFO BinauralRenderer - Empty PHRTF configuration
2023-07-19 21:52:14 INFO BinauralRenderer - Empty PHRTF configuration
2023-07-19 21:52:14 INFO RendererExecutive - Maximum latencies computed to be: 48k: 1056 samples || 96k: 2112 samples
2023-07-19 21:52:14 INFO RendererExecutive - Time profiler disabled. Enable it by creating the file C:\ProgramData\Dolby\Dolby Atmos Renderer\logs\profiling.txt
2023-07-19 21:52:14 INFO comms_client - Using Comms client v3.2.0--dev-devel_builder
2023-07-19 21:52:14 INFO Renderer App UI - Starting renderer version 5.1.0_793-98966d0d
2023-07-19 21:52:14 INFO RendererExecutive - Received 8 initialization request(s)
2023-07-19 21:52:14 INFO connection_server - accepted client socket 2244
2023-07-19 21:52:14 INFO comms_server - Assigning client id 1 to socket 2244. Client address is: 127.0.0.1
2023-07-19 21:52:14 INFO comms_server - info for client id 1: Comms3ClientForComms2
2023-07-19 21:52:14 INFO CommsBridge - Client ID 1 connected from 127.0.0.1:50950. Type: Comms3ClientForComms2
2023-07-19 21:52:14 INFO comms_server - Acquire write access failed for client 1 item id 4: WARN_RELEASE_UNNECESSARY
2023-07-19 21:52:14 INFO RendererExecutive - -------------------------------------------------initializing--------------------------------------
2023-07-19 21:52:14 INFO RendererExecutive - Received 2 initialization request(s)
2023-07-19 21:52:15 INFO RendererExecutive - Started audio driver with 512 frame size at 48000Hz
2023-07-19 21:52:15 INFO Scheduler::MultiThreadedScheduler - Running multithreaded scheduler with #3 threads
2023-07-19 21:52:16 INFO TorchLightZoneConfigurations - computing asynchronously from roomconfig file
2023-07-19 21:52:19 INFO TorchLightZoneConfigurations - Computed and ready to use
2023-07-19 21:52:19 INFO BinauralRenderer - Empty PHRTF configuration
2023-07-19 21:52:20 INFO BinauralRenderer - Empty PHRTF configuration
2023-07-19 21:52:20 INFO RendererExecutive - Total latency in samples: 1056
2023-07-19 21:52:20 INFO AudioEngine - Time constants: framesWithEventsAllowedWhileStopped = 40
2023-07-19 21:52:20 INFO RendererExecutive - ---------------------------------------------------- DONE -----------------------------------------
2023-07-19 21:52:20 INFO RendererExecutive - uninitializing
(assume this is as far as the log got as nothing more about the crash)
Log:
2023-07-19 21:52:12 INFO Renderer App UI - Listening for remote ui on port 4010
2023-07-19 21:52:12 INFO connection_server - listing on port 4010
2023-07-19 21:52:12 INFO Renderer App - Database: C:\ProgramData\Dolby\Dolby Atmos Renderer\persistence.db
2023-07-19 21:52:12 INFO Renderer App - DB backup folder: C:\ProgramData\Dolby\Dolby Atmos Renderer\Backups
2023-07-19 21:52:12 INFO DynMetadataTimeProfiler [FS-701] - Time constants: usedDeltaTimeMs = -35, minDeltaTimeMs = 10, maxDeltaTimeMs = 110, expirationTimeMs = 500
2023-07-19 21:52:12 INFO DynMetadataTimeProfiler [FS-701] - Dynamic metadata stats profiling disabled. Enable it by creating the file C:\ProgramData\Dolby\Dolby Atmos Renderer\logs\Histogram.html
2023-07-19 21:52:12 INFO DynMetadataPeriodicityDetector [FS-702] - Time constants: blankFramesAllowedDuringPlayback = 3, blankFramesAllowedWhileStartingPlayback = 40, blankFramesAllowedWhileStopping = 40
2023-07-19 21:52:12 INFO LocalNetworkClientView - connected to localhost
2023-07-19 21:52:12 INFO connection_server - accepted client socket 1992
2023-07-19 21:52:12 INFO Comms3Server - Comms v3.2.0--dev-devel_builder
2023-07-19 21:52:12 INFO connection_server - listing on port 4826
2023-07-19 21:52:13 INFO Comms3ServerPublisher - Commslib server service published
2023-07-19 21:52:13 INFO BinauralRenderer - Empty PHRTF configuration
2023-07-19 21:52:14 INFO BinauralRenderer - Empty PHRTF configuration
2023-07-19 21:52:14 INFO RendererExecutive - Maximum latencies computed to be: 48k: 1056 samples || 96k: 2112 samples
2023-07-19 21:52:14 INFO RendererExecutive - Time profiler disabled. Enable it by creating the file C:\ProgramData\Dolby\Dolby Atmos Renderer\logs\profiling.txt
2023-07-19 21:52:14 INFO comms_client - Using Comms client v3.2.0--dev-devel_builder
2023-07-19 21:52:14 INFO Renderer App UI - Starting renderer version 5.1.0_793-98966d0d
2023-07-19 21:52:14 INFO RendererExecutive - Received 8 initialization request(s)
2023-07-19 21:52:14 INFO connection_server - accepted client socket 2244
2023-07-19 21:52:14 INFO comms_server - Assigning client id 1 to socket 2244. Client address is: 127.0.0.1
2023-07-19 21:52:14 INFO comms_server - info for client id 1: Comms3ClientForComms2
2023-07-19 21:52:14 INFO CommsBridge - Client ID 1 connected from 127.0.0.1:50950. Type: Comms3ClientForComms2
2023-07-19 21:52:14 INFO comms_server - Acquire write access failed for client 1 item id 4: WARN_RELEASE_UNNECESSARY
2023-07-19 21:52:14 INFO RendererExecutive - -------------------------------------------------initializing--------------------------------------
2023-07-19 21:52:14 INFO RendererExecutive - Received 2 initialization request(s)
2023-07-19 21:52:15 INFO RendererExecutive - Started audio driver with 512 frame size at 48000Hz
2023-07-19 21:52:15 INFO Scheduler::MultiThreadedScheduler - Running multithreaded scheduler with #3 threads
2023-07-19 21:52:16 INFO TorchLightZoneConfigurations - computing asynchronously from roomconfig file
2023-07-19 21:52:19 INFO TorchLightZoneConfigurations - Computed and ready to use
2023-07-19 21:52:19 INFO BinauralRenderer - Empty PHRTF configuration
2023-07-19 21:52:20 INFO BinauralRenderer - Empty PHRTF configuration
2023-07-19 21:52:20 INFO RendererExecutive - Total latency in samples: 1056
2023-07-19 21:52:20 INFO AudioEngine - Time constants: framesWithEventsAllowedWhileStopped = 40
2023-07-19 21:52:20 INFO RendererExecutive - ---------------------------------------------------- DONE -----------------------------------------
2023-07-19 21:52:20 INFO RendererExecutive - uninitializing
(assume this is as far as the log got as nothing more about the crash)

What are the exact steps to reproduce this? Does the Renderer crash or hang on a white screen on start up? What other ASIO drivers do you have on your machine? And what audio hardware to you have connected (anything MOTO)? Have you tried reproducing without hardware connected?
Sorry for the many questions, hoping to get you up and running as soon as possible.
Fin
You can setup JACK from here. I fully appreciate single computer working isn't supported, so accept if this is beyond scope of any support/investigation, but this is the only 128+ channel Windows solution i'm aware of that could work all on the same computer without an available Dolby Audio Bridge.
https://jackaudio.org/faq/jack_on_windows.html
https://rsrc.harrisonconsoles.com/mixbus/mixbus-live-manual/9/en/topic/using-mixbus-with-jack-optional
If we could drill down into this a bit more. Does the Renderer completely crash or hang on a white screen on start up? What other ASIO drivers do you have on your machine? What are the exact steps to reproduce this cash? What is your set up? What physical audio hardware do you come out of your setup through in order to listen to the audio? Have you tried reproducing this issue without this hardware connected?
Thanks for all the info. We'll investigate and get back to you.
Fin
https://jackaudio.org/faq/jack_on_windows.html